

This has been common practice in the mobile market for ages, however different the presentation may have appeared. It’s the result of Diablo Immortal’s microtransactions, which, while predatory, weren’t spun up out of thin air.ĭiablo Immortal is doused in layers of in-game transactions - a proverbial wall of offers with inflated percentages to convince players that the more they buy, the more they save. But it’s no longer the knee-jerk reaction to disappointing announcements, or the fact that the game is available on mobile devices.


And these sentiments haven’t diminished since. When Diablo Immortal was announced at BlizzCon 2018, a lone member of the audience stood before the developers of the free-to-play mobile title to ask: “Is this an out-of-season April Fools’ joke?” This general vitriol and mockery followed Diablo Immortal up until its recent launch.
